public void pht\Vector::updateAt ( mixed
pht\Vector::updateAt — Updates a value in the vector
The value to be inserted into the vector. This value will be serialised (since it may be passed around between threads).
The offset at which the value will be updated at. This offset must be within the 0..(N-1) range (inclusive), where N is the size of the vector. Attempting to update at offsets outside of this range will result in an Error exception.